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Creating Cinematic Soundscapes With Convolution Reverb

Sep 02 2010 12:00 AM | Marius Masalar in Production
Working in today’s film and game audio environment nearly guarantees you many opportunities to produce interesting and evocative soundscapes, but while working from pre-made synth patches is great for folks in a hurry, it pays to sit down and craft something by hand whenever possible. (Read More)

How To Harmonize A Melody

Jul 23 2010 12:00 AM | Chris A. in Composition
This tutorial is going to walk you through the steps to harmonise a melody in 4 parts. The harmony we're using is that of the classical common practice period. (Read More)

Double Bass Basics

Jul 22 2010 12:00 AM | Chris A. in Composition
The double bass is the largest of the string family and is played by either standing or sitting on a tall stool. Due to its size care must be taken when writing and orchestrating for the bass. (Read More)

Cadences

Jul 22 2010 12:00 AM | Chris A. in Music Theory
A cadence is a progression of two chords that form the end of a phrase. They mark a point of rest, and play a pivotal role in establishing the tonality of the music. (Read More)

How To Write A Tango

Jul 21 2010 12:00 AM | Thomas S in Composition
The tango is a genre of dance music that originated in Argentina early in the twentieth century. It features a prominent combination of Spanish and African musical heritage, but the result very distinctively South American. (Read More)

Notation Software Roundup

Jul 20 2010 12:00 AM | Chris A. in Roundups
If you write music for musicians chances are you use notation software. This mini-roundup gives a overview of the top three notation software available today. (Read More)

How To Write A Fugue

Jul 16 2010 12:00 AM | Chris A. in Music Theory
A fugue is a piece of music of contrapuntal texture which is predominantly based on one theme called the subject. It's important to note that a fugue isn't really a form, it is a way of presenting a contrapuntal texture. (Read More)